Searched refs:drawIntoBitmap (Results 1 – 4 of 4) sorted by relevance
135 bool drawIntoBitmap = false; in drawGDIGlyphs() local141 drawIntoBitmap = fillColor.alpha() != 255 || graphicsContext->inTransparencyLayer(); in drawGDIGlyphs()142 if (!drawIntoBitmap) { in drawGDIGlyphs()149 drawIntoBitmap = offset.width() || offset.height() || blur; in drawGDIGlyphs()164 if (!drawIntoBitmap) in drawGDIGlyphs()167 drawIntoBitmap = true; in drawGDIGlyphs()193 if (drawIntoBitmap) in drawGDIGlyphs()284 if (drawIntoBitmap) { in drawGDIGlyphs()
16 static void drawIntoBitmap(const SkBitmap& bm) { in drawIntoBitmap() function62 drawIntoBitmap(fBitmap); in BitmapRectBench()
20 static void drawIntoBitmap(const SkBitmap& bm) { in drawIntoBitmap() function105 drawIntoBitmap(bm); in RepeatTileBench()
24 static void drawIntoBitmap(const SkBitmap& bm) { in drawIntoBitmap() function124 drawIntoBitmap(bm); in BitmapBench()