/external/webkit/Source/WebCore/platform/graphics/android/rendering/ |
D | DrawQuadData.h | 50 const TransformationMatrix* drawMatrix = 0, 56 , m_drawMatrix(drawMatrix) in m_type() 79 const TransformationMatrix* drawMatrix() const { return m_drawMatrix; } in drawMatrix() function 112 const TransformationMatrix* drawMatrix = 0, 116 : DrawQuadData(type, drawMatrix, geometry, opacity, forceBlending) in DrawQuadData() argument 142 const TransformationMatrix* drawMatrix = 0, 148 : DrawQuadData(type, drawMatrix, geometry, opacity, forceBlending, fillPortion) in DrawQuadData() argument
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D | ShaderProgram.h | 126 float zValue(const TransformationMatrix& drawMatrix, float w, float h); 136 void drawVideoLayerQuad(const TransformationMatrix& drawMatrix, 138 FloatRect rectInInvViewCoord(const TransformationMatrix& drawMatrix, 140 FloatRect rectInViewCoord(const TransformationMatrix& drawMatrix,
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D | ShaderProgram.cpp | 621 FloatRect ShaderProgram::rectInInvViewCoord(const TransformationMatrix& drawMatrix, const IntSize& … in rectInInvViewCoord() argument 624 TransformationMatrix renderMatrix = m_contentToInvViewMatrix * drawMatrix; in rectInInvViewCoord() 629 FloatRect ShaderProgram::rectInViewCoord(const TransformationMatrix& drawMatrix, const IntSize& siz… in rectInViewCoord() argument 632 TransformationMatrix renderMatrix = m_contentToViewMatrix * drawMatrix; in rectInViewCoord() 714 float ShaderProgram::zValue(const TransformationMatrix& drawMatrix, float w, float h) in zValue() argument 716 TransformationMatrix modifiedDrawMatrix = drawMatrix; in zValue() 793 const TransformationMatrix* matrix = data->drawMatrix(); in getTileProjectionMatrix() 860 void ShaderProgram::drawVideoLayerQuad(const TransformationMatrix& drawMatrix, in drawVideoLayerQuad() argument 875 modifiedDrawMatrix.multiply(drawMatrix); in drawVideoLayerQuad()
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/external/skia/src/effects/ |
D | SkLayerRasterizer.cpp | 116 SkMatrix drawMatrix; // this translates the path by each layer's offset in onRasterize() local 128 draw.fMatrix = &drawMatrix; in onRasterize() 138 drawMatrix = translatedMatrix; in onRasterize() 139 drawMatrix.preTranslate(rec->fOffset.fX, rec->fOffset.fY); in onRasterize()
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/external/skia/legacy/src/effects/ |
D | SkLayerRasterizer.cpp | 114 SkMatrix drawMatrix; // this translates the path by each layer's offset in onRasterize() local 126 draw.fMatrix = &drawMatrix; in onRasterize() 136 drawMatrix = translatedMatrix; in onRasterize() 137 drawMatrix.preTranslate(rec->fOffset.fX, rec->fOffset.fY); in onRasterize()
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D | SkGroupShape.cpp | 78 shape->drawMatrix(canvas, *rec->fMatrixRef); in onDraw()
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/external/skia/legacy/include/core/ |
D | SkShape.h | 32 void drawMatrix(SkCanvas*, const SkMatrix&);
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/external/skia/legacy/src/core/ |
D | SkShape.cpp | 42 void SkShape::drawMatrix(SkCanvas* canvas, const SkMatrix& matrix) { in drawMatrix() function in SkShape
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/external/webkit/Source/WebCore/platform/graphics/chromium/ |
D | LayerChromium.cpp | 323 …t3D* context, const TransformationMatrix& projectionMatrix, const TransformationMatrix& drawMatrix, in drawTexturedQuad() argument 329 TransformationMatrix renderMatrix = drawMatrix; in drawTexturedQuad()
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D | LayerTilerChromium.h | 114 …csContext3D*, const TransformationMatrix& projectionMatrix, const TransformationMatrix& drawMatrix,
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D | LayerTilerChromium.cpp | 432 …t3D* context, const TransformationMatrix& projectionMatrix, const TransformationMatrix& drawMatrix, in drawTexturedQuad() argument 440 TransformationMatrix renderMatrix = drawMatrix; in drawTexturedQuad()
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/external/skia/src/gpu/ |
D | SkGpuDevice.cpp | 1160 SkMatrix drawMatrix; in drawBitmapCommon() local 1161 drawMatrix.setConcat(fContext->getMatrix(), newM); in drawBitmapCommon() 1163 transformedDraw.fMatrix = &drawMatrix; in drawBitmapCommon()
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