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Searched refs:executeSigned (Results 1 – 2 of 2) sorted by relevance

/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/
DNoiseGenerator.java142 public float executeSigned(float x, float y, float z) { in NoiseFunction() method
154 public float executeSigned(float x, float y, float z) { in NoiseFunction() method
166 public float executeSigned(float x, float y, float z) { in NoiseFunction() method
180 public float executeSigned(float x, float y, float z) { in NoiseFunction() method
196 public float executeSigned(float x, float y, float z) { in NoiseFunction() method
212 public float executeSigned(float x, float y, float z) { in NoiseFunction() method
228 public float executeSigned(float x, float y, float z) { in NoiseFunction() method
244 public float executeSigned(float x, float y, float z) { in NoiseFunction() method
259 public float executeSigned(float x, float y, float z) { in NoiseFunction() method
277 public float executeSigned(float x, float y, float z) { in NoiseFunction() method
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DTextureGeneratorDistnoise.java133 return abstractNoiseFunc2.executeSigned(x + rx, y + ry, z + rz); //distorted-domain noise in musgraveVariableLunacrityNoise()