Searched refs:fCanvasPool (Results 1 – 2 of 2) sorted by relevance
664 *fCanvasPool.append() = this->setupCanvas(this->getTileWidth(), this->getTileHeight()); in init()683 (pic, fCanvasPool[i], fTileRects, start, end, &fCountdown)); in init()722 fCanvasPool.unrefAll(); in end()
426 SkTDArray<SkCanvas*> fCanvasPool; variable