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Searched refs:fCoverageInput (Results 1 – 4 of 4) sorted by relevance

/external/skia/src/gpu/gl/
DGrGpuGL_program.cpp222 switch (desc.fCoverageInput) { in flushCoverage()
529 desc->fCoverageInput = ProgramDesc::kTransBlack_ColorInput; in buildProgram()
531 desc->fCoverageInput = ProgramDesc::kSolidWhite_ColorInput; in buildProgram()
533 desc->fCoverageInput = ProgramDesc::kUniform_ColorInput; in buildProgram()
535 desc->fCoverageInput = ProgramDesc::kAttribute_ColorInput; in buildProgram()
DGrGLProgram.h131 uint8_t fCoverageInput; // casts to enum ColorInput member
DGrGLProgram.cpp528 if (Desc::kTransBlack_ColorInput == fDesc.fCoverageInput) { in genProgram()
675 bool coverageIsZero = Desc::kTransBlack_ColorInput == fDesc.fCoverageInput; in genProgram()
683 switch (fDesc.fCoverageInput) { in genProgram()
/external/skia/tests/
DGLProgramsTest.cpp75 pdesc.fCoverageInput = random_int(&random, ProgramDesc::kColorInputCnt); in programUnitTest()