Searched refs:fCurrentStageIdx (Results 1 – 2 of 2) sorted by relevance
95 , fCurrentStageIdx(kNonStageIdx) in GrGLShaderBuilder()189 if (kNonStageIdx == fCurrentStageIdx) { in addUniformArray()192 uniName->printf("u%s%d", name, fCurrentStageIdx); in addUniformArray()223 if (kNonStageIdx == fCurrentStageIdx) { in addVarying()226 fVSOutputs.back().accessName()->printf("v%s%d", name, fCurrentStageIdx); in addVarying()244 if (kNonStageIdx == fCurrentStageIdx) { in addVarying()247 fGSOutputs.back().accessName()->printf("g%s%d", name, fCurrentStageIdx); in addVarying()282 int oldStageIdx = fCurrentStageIdx; in fragmentPosition()283 fCurrentStageIdx = kNonStageIdx; in fragmentPosition()288 fCurrentStageIdx = oldStageIdx; in fragmentPosition()[all …]
175 void setCurrentStage(int stageIdx) { fCurrentStageIdx = stageIdx; } in setCurrentStage()176 void setNonStage() { fCurrentStageIdx = kNonStageIdx; } in setNonStage()222 int fCurrentStageIdx; variable