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Searched refs:fCurrentStageIdx (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLShaderBuilder.cpp95 , fCurrentStageIdx(kNonStageIdx) in GrGLShaderBuilder()
189 if (kNonStageIdx == fCurrentStageIdx) { in addUniformArray()
192 uniName->printf("u%s%d", name, fCurrentStageIdx); in addUniformArray()
223 if (kNonStageIdx == fCurrentStageIdx) { in addVarying()
226 fVSOutputs.back().accessName()->printf("v%s%d", name, fCurrentStageIdx); in addVarying()
244 if (kNonStageIdx == fCurrentStageIdx) { in addVarying()
247 fGSOutputs.back().accessName()->printf("g%s%d", name, fCurrentStageIdx); in addVarying()
282 int oldStageIdx = fCurrentStageIdx; in fragmentPosition()
283 fCurrentStageIdx = kNonStageIdx; in fragmentPosition()
288 fCurrentStageIdx = oldStageIdx; in fragmentPosition()
[all …]
DGrGLShaderBuilder.h175 void setCurrentStage(int stageIdx) { fCurrentStageIdx = stageIdx; } in setCurrentStage()
176 void setNonStage() { fCurrentStageIdx = kNonStageIdx; } in setNonStage()
222 int fCurrentStageIdx; variable