Searched refs:fElementArrayBuffer (Results 1 – 2 of 2) sorted by relevance
37 , fElementArrayBuffer(NULL) in GrDebugGL()68 fElementArrayBuffer = NULL; in ~GrDebugGL()111 if (fElementArrayBuffer) { in setElementArrayBuffer()113 GrAlwaysAssert(fElementArrayBuffer->getBound()); in setElementArrayBuffer()114 fElementArrayBuffer->resetBound(); in setElementArrayBuffer()116 GrAlwaysAssert(!fElementArrayBuffer->getDeleted()); in setElementArrayBuffer()117 fElementArrayBuffer->unref(); in setElementArrayBuffer()120 fElementArrayBuffer = elementArrayBuffer; in setElementArrayBuffer()122 if (fElementArrayBuffer) { in setElementArrayBuffer()123 GrAlwaysAssert(!fElementArrayBuffer->getDeleted()); in setElementArrayBuffer()[all …]
64 GrBufferObj *getElementArrayBuffer() { return fElementArrayBuffer; } in getElementArrayBuffer()123 GrBufferObj * fElementArrayBuffer; variable