Searched refs:fEnabled (Results 1 – 7 of 7) sorted by relevance
282 TriState fEnabled; member285 fEnabled = kUnknown_TriState; in invalidate()305 TriState fEnabled; member311 fEnabled = kUnknown_TriState; in invalidate()
1275 if (fScissorState.fEnabled) { in flushScissor()1289 if (kYes_TriState != fHWScissorSettings.fEnabled) { in flushScissor()1291 fHWScissorSettings.fEnabled = kYes_TriState; in flushScissor()1296 if (kNo_TriState != fHWScissorSettings.fEnabled) { in flushScissor()1298 fHWScissorSettings.fEnabled = kNo_TriState; in flushScissor()1322 fScissorState.fEnabled = (NULL != rect); in onClear()1323 if (fScissorState.fEnabled) { in onClear()1350 fScissorState.fEnabled = false; in clearStencil()1388 fScissorState.fEnabled = true; in clearStencilClip()1744 fScissorState.fEnabled = true; in onResolveRenderTarget()[all …]
325 fScissorState.fEnabled = true; in enableScissor()328 void disableScissor() { fScissorState.fEnabled = false; } in disableScissor()409 bool fEnabled; member
99 SkBool fEnabled : 1; variable
61 fEnabled(false), fEnabling(false) { in SkApply()191 if (fEnabled == false) in draw()264 fEnabled = true; in enable()