Searched refs:fFrameBuffer (Results 1 – 2 of 2) sorted by relevance
38 , fFrameBuffer(NULL) in GrDebugGL()69 fFrameBuffer = NULL; in ~GrDebugGL()136 if (fFrameBuffer) { in setFrameBuffer()137 GrAlwaysAssert(fFrameBuffer->getBound()); in setFrameBuffer()138 fFrameBuffer->resetBound(); in setFrameBuffer()140 GrAlwaysAssert(!fFrameBuffer->getDeleted()); in setFrameBuffer()141 fFrameBuffer->unref(); in setFrameBuffer()144 fFrameBuffer = frameBuffer; in setFrameBuffer()146 if (fFrameBuffer) { in setFrameBuffer()147 GrAlwaysAssert(!fFrameBuffer->getDeleted()); in setFrameBuffer()[all …]
69 GrFrameBufferObj *getFrameBuffer() { return fFrameBuffer; } in getFrameBuffer()124 GrFrameBufferObj *fFrameBuffer; variable