Searched refs:fGSCode (Results 1 – 3 of 3) sorted by relevance
368 segments->fGSCode.append("\tfor (int i = 0; i < 3; ++i) {\n" in genGeometryShader()371 segments->fGSCode.append("\t\tgl_PointSize = 1.0;\n"); in genGeometryShader()376 segments->fGSCode.appendf("\t\t%s = %s[i];\n", in genGeometryShader()380 segments->fGSCode.append("\t\tEmitVertex();\n" in genGeometryShader()
211 SkString fGSCode; variable
387 shaderStr->append(fGSCode); in getShader()