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Searched refs:fGSCode (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLProgram.cpp368 segments->fGSCode.append("\tfor (int i = 0; i < 3; ++i) {\n" in genGeometryShader()
371 segments->fGSCode.append("\t\tgl_PointSize = 1.0;\n"); in genGeometryShader()
376 segments->fGSCode.appendf("\t\t%s = %s[i];\n", in genGeometryShader()
380 segments->fGSCode.append("\t\tEmitVertex();\n" in genGeometryShader()
DGrGLShaderBuilder.h211 SkString fGSCode; variable
DGrGLShaderBuilder.cpp387 shaderStr->append(fGSCode); in getShader()