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Searched refs:fGSInputs (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLShaderBuilder.cpp88 , fGSInputs(kVarsPerBlock) in GrGLShaderBuilder()
236 fGSInputs.push_back(); in addVarying()
237 fGSInputs.back().setType(type); in addVarying()
238 fGSInputs.back().setTypeModifier(GrGLShaderVar::kIn_TypeModifier); in addVarying()
239 fGSInputs.back().setUnsizedArray(); in addVarying()
240 *fGSInputs.back().accessName() = fVSOutputs.back().getName(); in addVarying()
384 this->appendDecls(fGSInputs, shaderStr); in getShader()
DGrGLShaderBuilder.h205 VarArray fGSInputs; variable
DGrGLProgram.cpp373 GrAssert(segments->fGSInputs.count() == segments->fGSOutputs.count()); in genGeometryShader()
374 int count = segments->fGSInputs.count(); in genGeometryShader()
378 segments->fGSInputs[i].getName().c_str()); in genGeometryShader()