Searched refs:fGpuSum (Results 1 – 2 of 2) sorted by relevance
31 , fGpuSum(0.0) in TimerData()67 fGpuSum += timer->fGpu; in appendTimes()89 fGpuStr.appendf(format, printMin ? fGpuMin : fGpuSum / repeatDraw); in getResult()105 if (showGpuTime && fGpuSum > 0) { in getResult()
40 double fGpuSum, fGpuMin; variable