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Searched refs:fIsPointInStrokePath (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLInterface.cpp252 NULL == fIsPointInStrokePath || in validate()
/external/skia/include/gpu/gl/
DGrGLInterface.h309 GLPtr<GrGLIsPointInStrokePathProc> fIsPointInStrokePath; member