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Searched refs:fMatrixProc (Results 1 – 7 of 7) sorted by relevance

/external/skia/legacy/src/opts/
Dopts_check_SSE2.cpp103 if (fMatrixProc == ClampX_ClampY_filter_scale) { in platformProcs()
104 fMatrixProc = ClampX_ClampY_filter_scale_SSE2; in platformProcs()
105 } else if (fMatrixProc == ClampX_ClampY_nofilter_scale) { in platformProcs()
106 fMatrixProc = ClampX_ClampY_nofilter_scale_SSE2; in platformProcs()
109 if (fMatrixProc == ClampX_ClampY_filter_affine) { in platformProcs()
110 fMatrixProc = ClampX_ClampY_filter_affine_SSE2; in platformProcs()
111 } else if (fMatrixProc == ClampX_ClampY_nofilter_affine) { in platformProcs()
112 fMatrixProc = ClampX_ClampY_nofilter_affine_SSE2; in platformProcs()
/external/skia/src/opts/
Dopts_check_SSE2.cpp134 if (fMatrixProc == ClampX_ClampY_filter_scale) { in platformProcs()
135 fMatrixProc = ClampX_ClampY_filter_scale_SSE2; in platformProcs()
136 } else if (fMatrixProc == ClampX_ClampY_nofilter_scale) { in platformProcs()
137 fMatrixProc = ClampX_ClampY_nofilter_scale_SSE2; in platformProcs()
140 if (fMatrixProc == ClampX_ClampY_filter_affine) { in platformProcs()
141 fMatrixProc = ClampX_ClampY_filter_affine_SSE2; in platformProcs()
142 } else if (fMatrixProc == ClampX_ClampY_nofilter_affine) { in platformProcs()
143 fMatrixProc = ClampX_ClampY_nofilter_affine_SSE2; in platformProcs()
/external/skia/src/core/
DSkBitmapProcState.h119 MatrixProc getMatrixProc() const { return fMatrixProc; } in getMatrixProc()
130 MatrixProc fMatrixProc; // chooseProcs member
DSkBitmapProcState.cpp179 fMatrixProc = this->chooseMatrixProc(trivial_matrix); in chooseProcs()
180 if (NULL == fMatrixProc) { in chooseProcs()
679 state.fMatrixProc(state, bitmapXY, count, x, y); in DebugMatrixProc()
/external/skia/legacy/src/core/
DSkBitmapProcShader.cpp170 SkBitmapProcState::MatrixProc mproc = state.fMatrixProc; in shadeSpan()
214 SkBitmapProcState::MatrixProc mproc = state.fMatrixProc; in shadeSpan16()
DSkBitmapProcState.h49 MatrixProc fMatrixProc; // chooseProcs member
DSkBitmapProcState.cpp411 fMatrixProc = this->chooseMatrixProc(trivial_matrix); in chooseProcs()
412 if (NULL == fMatrixProc) { in chooseProcs()