Searched refs:fSave (Results 1 – 6 of 6) sorted by relevance
89 , fSave(false) in Iterator()111 if (fSave) { in draw()113 fSave = false; in draw()159 fSave = fCurrentNode != targetNode && fCurrentNode->fFlags & Node::kSave_Flag; in draw()
98 bool fSave; variable
62 SkMSec fSave; member
87 testState.fSave = oldState.fSave; in append()286 state.fSave = apply->begin; in initState()