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Searched refs:fSave (Results 1 – 6 of 6) sorted by relevance

/external/skia/src/core/
DSkPictureStateTree.cpp89 , fSave(false) in Iterator()
111 if (fSave) { in draw()
113 fSave = false; in draw()
159 fSave = fCurrentNode != targetNode && fCurrentNode->fFlags & Node::kSave_Flag; in draw()
DSkPictureStateTree.h98 bool fSave; variable
/external/skia/legacy/src/animator/
DSkAnimateActive.h62 SkMSec fSave; member
DSkAnimateActive.cpp87 testState.fSave = oldState.fSave; in append()
286 state.fSave = apply->begin; in initState()
/external/skia/src/animator/
DSkAnimateActive.h62 SkMSec fSave; member
DSkAnimateActive.cpp87 testState.fSave = oldState.fSave; in append()
286 state.fSave = apply->begin; in initState()