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Searched refs:fSetupFragPosition (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLShaderBuilder.cpp96 , fSetupFragPosition(false) in GrGLShaderBuilder()
264 if (!fSetupFragPosition) { in fragmentPosition()
271 fSetupFragPosition = true; in fragmentPosition()
276 if (!fSetupFragPosition) { in fragmentPosition()
292 fSetupFragPosition = true; in fragmentPosition()
DGrGLShaderBuilder.h226 bool fSetupFragPosition; variable