Searched refs:fTexIDObj (Results 1 – 4 of 4) sorted by relevance
25 fTexIDObj = SkNEW_ARGS(GrGLTexID, in SK_DEFINE_INST_COUNT()39 (gpu, *rtDesc, vp, fTexIDObj, this)); in SK_DEFINE_INST_COUNT()58 if (NULL != fTexIDObj) { in onRelease()59 fTexIDObj->unref(); in onRelease()60 fTexIDObj = NULL; in onRelease()67 if (NULL != fTexIDObj) { in onAbandon()68 fTexIDObj->abandon(); in onAbandon()75 return fTexIDObj->id(); in getTextureHandle()
23 fTexIDObj = texID; in init()24 GrSafeRef(fTexIDObj); in init()97 GrSafeUnref(fTexIDObj); in onRelease()98 fTexIDObj = NULL; in onRelease()106 if (NULL != fTexIDObj) { in onAbandon()107 fTexIDObj->abandon(); in onAbandon()108 fTexIDObj = NULL; in onAbandon()
91 GrGLuint textureID() const { return fTexIDObj->id(); } in textureID()102 GrGLTexID* fTexIDObj; variable
98 GrGLTexID* fTexIDObj; variable