Searched refs:fTextureAccess (Results 1 – 6 of 6) sorted by relevance
11 : fTextureAccess(texture) in GrSingleTextureEffect()13 this->addTextureAccess(&fTextureAccess); in GrSingleTextureEffect()17 : fTextureAccess(texture, bilerp) in GrSingleTextureEffect()19 this->addTextureAccess(&fTextureAccess); in GrSingleTextureEffect()25 : fTextureAccess(texture, params) in GrSingleTextureEffect()27 this->addTextureAccess(&fTextureAccess); in GrSingleTextureEffect()
34 const GrTextureAccess& otherAccess = other.fTextureAccess; in hasSameTextureParamsAndMatrix()36 return fTextureAccess.getTexture() == otherAccess.getTexture() && in hasSameTextureParamsAndMatrix()37 fTextureAccess.getParams() == otherAccess.getParams() && in hasSameTextureParamsAndMatrix()56 GrTextureAccess fTextureAccess;
31 : fTextureAccess(NULL) in TextureSampler()37 GrAssert(NULL == fTextureAccess);40 fTextureAccess = other.fTextureAccess;45 const GrTextureAccess* textureAccess() const { return fTextureAccess; } in textureAccess()51 GrAssert(NULL == fTextureAccess); in init()63 fTextureAccess = access; in init()66 const GrTextureAccess* fTextureAccess; variable
789 fTextureAccess.reset(fAtlas->getTexture(), params); in GrGradientEffect()792 fTextureAccess.reset(texture, params); in GrGradientEffect()800 this->addTextureAccess(&fTextureAccess); in GrGradientEffect()811 return fTextureAccess.getTexture() == s.fTextureAccess.getTexture() && in onIsEqual()812 fTextureAccess.getParams().getTileModeX() == in onIsEqual()813 s.fTextureAccess.getParams().getTileModeX() && in onIsEqual()
265 GrTextureAccess fTextureAccess;
250 GrTextureAccess fTextureAccess; member in ColorTableEffect334 : fTextureAccess(texture, "a") in ColorTableEffect()336 this->addTextureAccess(&fTextureAccess); in ColorTableEffect()