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Searched refs:fTextureUnits (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/gl/debug/
DGrDebugGL.cpp45 fTextureUnits[i] = reinterpret_cast<GrTextureUnitObj *>( in GrDebugGL()
47 fTextureUnits[i]->ref(); in GrDebugGL()
49 fTextureUnits[i]->setNumber(i); in GrDebugGL()
56 fTextureUnits[i]->unref(); in ~GrDebugGL()
57 fTextureUnits[i]->deleteAction(); in ~GrDebugGL()
132 fTextureUnits[fCurTextureUnit]->setTexture(texture); in setTexture()
DGrDebugGL.h57 return fTextureUnits[iUnit]; in getTextureUnit()
128 GrTextureUnitObj *fTextureUnits[kDefaultMaxTextureUnits]; variable