Searched refs:fTraceDebug (Results 1 – 2 of 2) sorted by relevance
228 fTraceDebug = FALSE; in init()2016 fTraceDebug = state; in setTrace()2761 if (fTraceDebug) in MatchAt()2828 if (fTraceDebug) { in MatchAt()4213 if (fTraceDebug) { in MatchAt()4219 if (fTraceDebug) { in MatchAt()4253 if (fTraceDebug) in MatchChunkAt()4322 if (fTraceDebug) { in MatchChunkAt()5637 if (fTraceDebug) { in MatchChunkAt()5643 if (fTraceDebug) { in MatchChunkAt()
1840 UBool fTraceDebug; // Set true for debug tracing of match engine. variable