Searched refs:fUnhandledBreakEngine (Results 1 – 2 of 2) sorted by relevance
215 if (fUnhandledBreakEngine) { in ~RuleBasedBreakIterator()216 delete fUnhandledBreakEngine; in ~RuleBasedBreakIterator()217 fUnhandledBreakEngine = NULL; in ~RuleBasedBreakIterator()289 fUnhandledBreakEngine = NULL; in init()1905 if (fUnhandledBreakEngine == NULL) { in getLanguageBreakEngine()1906 fUnhandledBreakEngine = new UnhandledEngine(status); in getLanguageBreakEngine()1907 if (U_SUCCESS(status) && fUnhandledBreakEngine == NULL) { in getLanguageBreakEngine()1912 fLanguageBreakEngines->insertElementAt(fUnhandledBreakEngine, 0, status); in getLanguageBreakEngine()1915 delete fUnhandledBreakEngine; in getLanguageBreakEngine()1916 fUnhandledBreakEngine = 0; in getLanguageBreakEngine()[all …]
159 UnhandledEngine *fUnhandledBreakEngine; variable