Searched refs:fUnitSquareVertexBuffer (Results 1 – 2 of 2) sorted by relevance
36 , fUnitSquareVertexBuffer(NULL) in GrGpu()69 GrAssert(NULL == fUnitSquareVertexBuffer || in abandonResources()70 !fUnitSquareVertexBuffer->isValid()); in abandonResources()72 GrSafeSetNull(fUnitSquareVertexBuffer); in abandonResources()88 GrAssert(NULL == fUnitSquareVertexBuffer || in releaseResources()89 !fUnitSquareVertexBuffer->isValid()); in releaseResources()91 GrSafeSetNull(fUnitSquareVertexBuffer); in releaseResources()300 if (NULL == fUnitSquareVertexBuffer) { in getUnitSquareVertexBuffer()317 fUnitSquareVertexBuffer = me->createVertexBuffer(SIZE, false); in getUnitSquareVertexBuffer()318 if (NULL != fUnitSquareVertexBuffer) { in getUnitSquareVertexBuffer()[all …]
546 mutable GrVertexBuffer* fUnitSquareVertexBuffer; variable