Searched refs:fUnusedSlots (Results 1 – 2 of 2) sorted by relevance
92 for (int j = 0; j < fUnusedSlots.count(); j++) { in ~SkBitmapHeap()93 if (fUnusedSlots[j] == fStorage[i]->fSlot) { in ~SkBitmapHeap()208 fUnusedSlots.push(heapEntry->fSlot); in freeMemoryIfPossible()223 fUnusedSlots.reset(); in freeMemoryIfPossible()326 if (fPreferredCount != UNLIMITED_SIZE && fUnusedSlots.count() > 0) { in insert()328 fUnusedSlots.pop(&slot); in insert()358 fUnusedSlots.push(entry->fSlot); in insert()
184 fStorage.count() - fUnusedSlots.count() == fLookupTable.count()); in count()291 SkTDArray<int> fUnusedSlots; variable