Searched refs:fVariable (Results 1 – 3 of 3) sorted by relevance
186 uni.fVariable.setType(type); in addUniformArray()187 uni.fVariable.setTypeModifier(GrGLShaderVar::kUniform_TypeModifier); in addUniformArray()188 SkString* uniName = uni.fVariable.accessName(); in addUniformArray()194 uni.fVariable.setArrayCount(count); in addUniformArray()202 uni.fVariable.setPrecision(kDefaultFragmentPrecision); in addUniformArray()206 *outName = uni.fVariable.c_str(); in addUniformArray()213 return fUniforms[handle_to_index(u)].fVariable; in getUniformVariable()363 fUniforms[i].fVariable.appendDecl(fContext, out); in appendUniformDecls()
55 GrGLShaderVar fVariable; member
256 GrAssert(uniforms[i].fVariable.getType() == fUniforms[i].fType); in getUniformLocations()257 GrAssert(uniforms[i].fVariable.getArrayCount() == fUniforms[i].fArrayCount); in getUniformLocations()261 GetUniformLocation(programID, uniforms[i].fVariable.c_str())); in getUniformLocations()