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Searched refs:fZSin (Results 1 – 2 of 2) sorted by relevance

/external/jmonkeyengine/engine/src/core/com/jme3/math/
DMatrix3f.java750 float fZSin = axis.z * fSin; in fromAngleNormalAxis() local
753 m01 = fXYM - fZSin; in fromAngleNormalAxis()
755 m10 = fXYM + fZSin; in fromAngleNormalAxis()
DMatrix4f.java937 float fZSin = axis.z * fSin; in fromAngleNormalAxis() local
940 m01 = fXYM - fZSin; in fromAngleNormalAxis()
942 m10 = fXYM + fZSin; in fromAngleNormalAxis()