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Searched refs:faceanimtime (Results 1 – 6 of 6) sorted by relevance

/external/quake/quake/src/WinQuake/
Dclient.h161 float faceanimtime; // use anim frame if cl.time < this member
Dview.cpp335 cl.faceanimtime = cl.time + 0.2; // but sbar face into pain frame in V_ParseDamage()
Dsbar.cpp911 if (cl.time <= cl.faceanimtime) in Sbar_DrawFace()
/external/quake/quake/src/QW/client/
Dclient.h234 float faceanimtime; // use anim frame if cl.time < this member
Dview.c341 cl.faceanimtime = cl.time + 0.2; // but sbar face into pain frame in V_ParseDamage()
Dsbar.c704 if (cl.time <= cl.faceanimtime) in Sbar_DrawFace()