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Searched refs:fade (Results 1 – 25 of 30) sorted by relevance

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/external/jmonkeyengine/engine/src/test/jme3test/animation/
DTestCinematic.java73 private FadeFilter fade; field in TestCinematic
171 fade.setValue(1); in simpleInitApp()
236 fade = new FadeFilter(); in createScene()
237 fpp.addFilter(fade); in createScene()
296 fade.setDuration(1f / cinematic.getSpeed()); in onPlay()
298 fade.fadeIn(); in onPlay()
300 fade.fadeOut(); in onPlay()
302 fade.setValue(value); in onPlay()
309 if (time >= fade.getDuration()) { in setTime()
311 fade.setValue(value); in setTime()
[all …]
/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/noise/basis/
DImprovedNoise.java56 float u = ImprovedNoise.fade(x), // COMPUTE FADE CURVES in noise()
57 v = ImprovedNoise.fade(y), // FOR EACH OF X,Y,Z. in noise()
58 w = ImprovedNoise.fade(z); in noise()
81 static final float fade(final float t) { in fade() method in ImprovedNoise
/external/skia/gm/
Dcomplexclip.cpp166 const SkAlpha fade = 0x33; in drawHairlines() local
169 paint.setColor(gPathColor); paint.setAlpha(fade); in drawHairlines()
173 paint.setColor(gClipAColor); paint.setAlpha(fade); in drawHairlines()
175 paint.setColor(gClipBColor); paint.setAlpha(fade); in drawHairlines()
/external/jmonkeyengine/engine/src/test/jme3test/post/
DTestPostFilters.java60 FadeFilter fade; field in TestPostFilters
170 fade.fadeIn(); in onAction()
175 fade.fadeOut(); in onAction()
/external/chromium/chrome/browser/resources/ntp/
Dmost_visited.css101 /* We need background-color as well to get the fade out animation correct */
223 @-webkit-keyframes 'fade-in' {
233 .fade-in {
234 -webkit-animation: 'fade-in' .15s;
/external/chromium/chrome/browser/ui/cocoa/
Dstatus_bubble_mac.mm35 // The animation key used for fade-in and fade-out transitions.
45 // How long each fade should last.
372 // Set a delegate for the fade-in and fade-out transitions to be notified
473 // kBubbleOpacity, the fade rate is kept constant by shortening the duration.
482 // This will cancel an in-progress transition and replace it with this fade.
535 // Cancel the fade-out in progress and replace it with a fade in.
561 // Cancel the fade-in in progress and replace it with a fade out.
Dconfirm_quit_panel_controller.mm25 // Duration of the window fade out animation.
118 // NSApplication and will fade their alpha value to 0.0. When the animation is
272 // fade out to convince the user to release the key combo to finalize
290 // Slowly fade the confirm window out in case the user doesn't
Dstatus_bubble_mac_unittest.mm212 // Test that the status bubble goes through the correct delay and fade states.
213 // The delay and fade duration are simulated and not actually experienced
Dbrowser_window_cocoa.mm547 // TODO: implement fade as done on windows.
Dgradient_button_cell.mm41 // effect is that our "fade out" when the mouse leaves becaumes
Dtabpose_window.mm1145 // In a block so that the layers don't fade in.
1483 // If the user clicks while the fade in animation is still running,
/external/replicaisland/src/com/replica/replicaisland/
DDiaryActivity.java57 image.startAnimation(AnimationUtils.loadAnimation(this, R.anim.fade)); in onCreate()
/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/noise/
DShaderUtils.java199 float fade = ShaderUtils.clamp(2 * (cutoff - f) / cutoff, 0, 1); in sinValue() local
200 value += fade * Math.sin(2 * Math.PI * f * s) / f; in sinValue()
/external/webkit/Source/WebCore/platform/graphics/mac/
DWebTiledLayer.mm41 // Set a zero duration for the fade in of tiles
/external/webkit/PerformanceTests/SunSpider/tests/parse-only/
Dmootools-1.2.2-core-nc.js3457 fade: function(how){ method
3458 var fade = this.get('tween'), o = 'opacity', toggle;
3461 case 'in': fade.start(o, 1); break;
3462 case 'out': fade.start(o, 0); break;
3463 case 'show': fade.set(o, 1); break;
3464 case 'hide': fade.set(o, 0); break;
3467 fade.start(o, (flag) ? 0 : 1);
3471 default: fade.start(o, arguments);
Dconcat-jquery-mootools-prototype.js7833 fade: function(how){ method
7834 var fade = this.get('tween'), o = 'opacity', toggle;
7837 case 'in': fade.start(o, 1); break;
7838 case 'out': fade.start(o, 0); break;
7839 case 'show': fade.set(o, 1); break;
7840 case 'hide': fade.set(o, 0); break;
7843 fade.start(o, (flag) ? 0 : 1);
7847 default: fade.start(o, arguments);
/external/quake/quake/src/QW/
Dqwchangelog.txt58 - Made rocket trails fade out in GL
Dqwrlnote.txt161 - Made rocket trails fade out in GL
/external/webkit/Source/WebKit/mac/WebView/
DWebVideoFullscreenHUDWindowController.mm268 if (!_mouseIsInHUD && [self playing]) // Don't fade out when paused.
DWebFullScreenController.mm541 // wise, the content will appear to fade into view.
/external/qemu/distrib/sdl-1.2.15/src/video/quartz/
DSDL_QuartzVideo.m588 Do this first to avoid trash on the display before fade
/external/webkit/Source/WebKit2/
DChangeLog722 Add API to get the bundle page overlay fade in fraction.
748 Start the fade animation unless we're replacing an already existing page overlay
762 Add the ability for PageOverlays to fade in and out
793 Initialize m_fadeAnimationStartTime and start the fade animation timer.
801 If fadeOut is true, tell the page overlay to start the fade out animation.
802 When the fade animation is complete, the page overlay will uninstall itself.
13567 hosting subview. This avoids an implicit fade animation that would otherwise occur.
DChangeLog-2011-02-1622746 pass the fade out duration.
25082 Make the find indicator window fade out when requested
25098 Initialize the fade out start timer.
25101 When asked to fade out, we start the fade out timer.
25104 Stop the fade out timer and the fade out animation.
25107 Create a fade out animation.
/external/webkit/Source/WebKit/mac/
DChangeLog-2010-01-293556 <rdar://problem/7068252> [Leopard] When switching to a tab with HW layers, they fade in
19055 The new highlight drawing was not honoring the fade value, so it was
/external/webkit/Source/WebCore/
DChangeLog-2008-08-10191 Change highlight time from 300ms to 500ms and fade effect from 1s to 2s
2537 Restore the fade out effect after highlighting.
2539 …* page/inspector/SourceFrame.js: Add a class for fade-out effects and sets it at the end of highli…
56777 Fix for <rdar://problem/5679490> media controls fade in and out too jerkily and too slowly
56779 * rendering/RenderMedia.cpp: Shorten the duration for the fade in/out animation.
60244 (WebCore::RenderMedia::updateControlVisibility): Don't fade controls for audio controls.

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