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/external/jmonkeyengine/engine/src/core/com/jme3/shadow/
DShadowUtil.java112 float far_height; in updateFrustumPoints() local
118 far_height = ftop; in updateFrustumPoints()
119 far_width = far_height * ratio; in updateFrustumPoints()
123 far_height = depthHeightRatio * far; in updateFrustumPoints()
124 far_width = far_height * ratio; in updateFrustumPoints()
136 Vector3f farUp = temp.set(up).multLocal(far_height).clone(); in updateFrustumPoints()