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Searched refs:frustum (Results 1 – 13 of 13) sorted by relevance

/external/jmonkeyengine/engine/src/test/jme3test/light/
DTestShadow.java55 WireFrustum frustum; field in TestShadow
101 frustum = new WireFrustum(bsr.getPoints()); in simpleInitApp()
102 frustumMdl = new Geometry("f", frustum); in simpleInitApp()
116 frustum.update(points); in simpleUpdate()
/external/quake/quake/src/QW/client/
Dgl_rmain.c34 mplane_t frustum[4]; variable
116 if (BoxOnPlaneSide (mins, maxs, &frustum[i]) == 2) in R_CullBox()
842 VectorAdd (vpn, vright, frustum[0].normal); in R_SetFrustum()
843 VectorSubtract (vpn, vright, frustum[1].normal); in R_SetFrustum()
845 VectorAdd (vpn, vup, frustum[2].normal); in R_SetFrustum()
846 VectorSubtract (vpn, vup, frustum[3].normal); in R_SetFrustum()
852 RotatePointAroundVector( frustum[0].normal, vup, vpn, -(90-r_refdef.fov_x / 2 ) ); in R_SetFrustum()
854 RotatePointAroundVector( frustum[1].normal, vup, vpn, 90-r_refdef.fov_x / 2 ); in R_SetFrustum()
856 RotatePointAroundVector( frustum[2].normal, vright, vpn, 90-r_refdef.fov_y / 2 ); in R_SetFrustum()
858 RotatePointAroundVector( frustum[3].normal, vright, vpn, -( 90 - r_refdef.fov_y / 2 ) ); in R_SetFrustum()
[all …]
Dglquake2.h137 extern mplane_t frustum[4];
Dglquake.h183 extern mplane_t frustum[4];
/external/quake/quake/src/WinQuake/
Dgl_rmain.cpp34 mplane_t frustum[4]; variable
116 if (BoxOnPlaneSide (mins, maxs, &frustum[i]) == 2) in R_CullBox()
940 VectorAdd (vpn, vright, frustum[0].normal); in R_SetFrustum()
941 VectorSubtract (vpn, vright, frustum[1].normal); in R_SetFrustum()
943 VectorAdd (vpn, vup, frustum[2].normal); in R_SetFrustum()
944 VectorSubtract (vpn, vup, frustum[3].normal); in R_SetFrustum()
949 RotatePointAroundVector( frustum[0].normal, vup, vpn, -(90-r_refdef.fov_x / 2 ) ); in R_SetFrustum()
951 RotatePointAroundVector( frustum[1].normal, vup, vpn, 90-r_refdef.fov_x / 2 ); in R_SetFrustum()
953 RotatePointAroundVector( frustum[2].normal, vright, vpn, 90-r_refdef.fov_y / 2 ); in R_SetFrustum()
955 RotatePointAroundVector( frustum[3].normal, vright, vpn, -( 90 - r_refdef.fov_y / 2 ) ); in R_SetFrustum()
[all …]
Dglquake.h173 extern mplane_t frustum[4];
/external/jmonkeyengine/engine/src/test/jme3test/post/
DTestPosterization.java59 WireFrustum frustum; field in TestPosterization
DTestCrossHatch.java59 WireFrustum frustum; field in TestCrossHatch
DTestBloom.java59 WireFrustum frustum; field in TestBloom
/external/jmonkeyengine/engine/src/core/com/jme3/shadow/
DPssmShadowRenderer.java277 WireFrustum frustum = new WireFrustum(pts); in createFrustum() local
278 Geometry frustumMdl = new Geometry("f", frustum); in createFrustum()
/external/jmonkeyengine/engine/src/core-effects/Common/MatDefs/SSAO/
Dssao15.frag26 //one frustum corner method
Dssao.frag24 //one frustum corner method
/external/jmonkeyengine/engine/src/core-data/Common/MatDefs/Light/
DDeferred.frag80 //one frustum corner method