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Searched refs:geometrySourceWillPop (Results 1 – 6 of 6) sorted by relevance

/external/skia/src/gpu/
DGrInOrderDrawBuffer.h150 virtual void geometrySourceWillPop(const GeometrySrcState& restoredState) SK_OVERRIDE;
DGrGpu.h435 virtual void geometrySourceWillPop(const GeometrySrcState& restoredState) SK_OVERRIDE;
DGrDrawTarget.h813 virtual void geometrySourceWillPop(const GeometrySrcState& restoredState) = 0;
DGrGpu.cpp368 void GrGpu::geometrySourceWillPop(const GeometrySrcState& restoredState) { in geometrySourceWillPop() function in GrGpu
DGrInOrderDrawBuffer.cpp695 void GrInOrderDrawBuffer::geometrySourceWillPop( in geometrySourceWillPop() function in GrInOrderDrawBuffer
DGrDrawTarget.cpp334 this->geometrySourceWillPop(fGeoSrcStateStack.fromBack(1)); in popGeometrySource()