Searched refs:getArrayBuffer (Results 1 – 6 of 6) sorted by relevance
114 buffer = GrDebugGL::getInstance()->getArrayBuffer(); in debugGLBufferData()964 if (GrDebugGL::getInstance()->getArrayBuffer() && in debugGLDeleteBuffers()965 ids[i] == GrDebugGL::getInstance()->getArrayBuffer()->getID()) { in debugGLDeleteBuffers()1001 buffer = GrDebugGL::getInstance()->getArrayBuffer(); in debugGLMapBuffer()1031 buffer = GrDebugGL::getInstance()->getArrayBuffer(); in debugGLUnmapBuffer()1063 buffer = GrDebugGL::getInstance()->getArrayBuffer(); in debugGLGetBufferParameteriv()
61 GrBufferObj *getArrayBuffer() { return fArrayBuffer; } in getArrayBuffer() function
368 Buffer *getArrayBuffer();
488 buffer = context->getArrayBuffer(); in glBufferData()537 buffer = context->getArrayBuffer(); in glBufferSubData()2526 buffer = context->getArrayBuffer(); in glGetBufferParameteriv()5633 …context->setVertexAttribState(index, context->getArrayBuffer(), size, type, (normalized == GL_TRUE… in glVertexAttribPointer()
1059 Buffer *Context::getArrayBuffer() in getArrayBuffer() function in gl::Context
881 (gl::Context::getArrayBuffer):