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Searched refs:getArrayBuffer (Results 1 – 6 of 6) sorted by relevance

/external/skia/src/gpu/gl/debug/
DGrGLCreateDebugInterface.cpp114 buffer = GrDebugGL::getInstance()->getArrayBuffer(); in debugGLBufferData()
964 if (GrDebugGL::getInstance()->getArrayBuffer() && in debugGLDeleteBuffers()
965 ids[i] == GrDebugGL::getInstance()->getArrayBuffer()->getID()) { in debugGLDeleteBuffers()
1001 buffer = GrDebugGL::getInstance()->getArrayBuffer(); in debugGLMapBuffer()
1031 buffer = GrDebugGL::getInstance()->getArrayBuffer(); in debugGLUnmapBuffer()
1063 buffer = GrDebugGL::getInstance()->getArrayBuffer(); in debugGLGetBufferParameteriv()
DGrDebugGL.h61 GrBufferObj *getArrayBuffer() { return fArrayBuffer; } in getArrayBuffer() function
/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
DContext.h368 Buffer *getArrayBuffer();
DlibGLESv2.cpp488 buffer = context->getArrayBuffer(); in glBufferData()
537 buffer = context->getArrayBuffer(); in glBufferSubData()
2526 buffer = context->getArrayBuffer(); in glGetBufferParameteriv()
5633 …context->setVertexAttribState(index, context->getArrayBuffer(), size, type, (normalized == GL_TRUE… in glVertexAttribPointer()
DContext.cpp1059 Buffer *Context::getArrayBuffer() in getArrayBuffer() function in gl::Context
/external/webkit/Source/ThirdParty/ANGLE/
DChangeLog881 (gl::Context::getArrayBuffer):