Searched refs:getNearestSupportedSamples (Results 1 – 4 of 4) sorted by relevance
203 int supportedSamples = getContext()->getNearestSupportedSamples(requestedFormat, samples); in Colorbuffer()328 int supportedSamples = getContext()->getNearestSupportedSamples(D3DFMT_D24S8, samples); in DepthStencilbuffer()
417 int getNearestSupportedSamples(D3DFORMAT format, int requested) const;
2930 int Context::getNearestSupportedSamples(D3DFORMAT format, int requested) const in getNearestSupportedSamples() function in gl::Context
899 (gl::Context::getNearestSupportedSamples):