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Searched refs:getSamplerTexture (Results 1 – 3 of 3) sorted by relevance

/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
DContext.h373 Texture *getSamplerTexture(unsigned int sampler, SamplerType type);
DContext.cpp1076 return static_cast<Texture2D*>(getSamplerTexture(mState.activeSampler, SAMPLER_2D)); in getTexture2D()
1081 return static_cast<TextureCubeMap*>(getSamplerTexture(mState.activeSampler, SAMPLER_CUBE)); in getTextureCubeMap()
1084 Texture *Context::getSamplerTexture(unsigned int sampler, SamplerType type) in getSamplerTexture() function in gl::Context
2029 Texture *texture = getSamplerTexture(textureUnit, textureType); in applyTextures()
/external/webkit/Source/ThirdParty/ANGLE/
DChangeLog404 (gl::Context::getSamplerTexture):
886 (gl::Context::getSamplerTexture):