Searched refs:getViewProjectionMatrix (Results 1 – 8 of 8) sorted by relevance
119 float w = cam.getViewProjectionMatrix().multProj(worldPosition, store);
198 … postshadowMat.setMatrix4("LightViewProjectionMatrix", shadowCam.getViewProjectionMatrix()); in postFrame()
287 Matrix4f viewProjMatrix = shadowCam.getViewProjectionMatrix(); in updateShadowCamera()364 Matrix4f viewProjMatrix = shadowCam.getViewProjectionMatrix(); in updateShadowCamera()
388 lightViewProjectionsMatrices[i] = shadowCam.getViewProjectionMatrix().clone(); in postQueue()
206 Matrix4f inverseViewProj = cam.getViewProjectionMatrix().invert(); in preFrame()
142 biasMatrix.mult(sceneCam.getViewProjectionMatrix(), textureProjMatrix); in preFrame()145 … material.setMatrix4("ViewProjectionMatrixInverse", sceneCam.getViewProjectionMatrix().invert()); in preFrame()
985 viewProjMatrix.set(cam.getViewProjectionMatrix()); in setViewProjection()
1115 public Matrix4f getViewProjectionMatrix() { in getViewProjectionMatrix() method in Camera