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Searched refs:getViewProjectionMatrix (Results 1 – 8 of 8) sorted by relevance

/external/jmonkeyengine/engine/src/core-effects/com/jme3/post/filters/
DLightScatteringFilter.java119 float w = cam.getViewProjectionMatrix().multProj(worldPosition, store);
/external/jmonkeyengine/engine/src/core/com/jme3/shadow/
DBasicShadowRenderer.java198 … postshadowMat.setMatrix4("LightViewProjectionMatrix", shadowCam.getViewProjectionMatrix()); in postFrame()
DShadowUtil.java287 Matrix4f viewProjMatrix = shadowCam.getViewProjectionMatrix(); in updateShadowCamera()
364 Matrix4f viewProjMatrix = shadowCam.getViewProjectionMatrix(); in updateShadowCamera()
DPssmShadowRenderer.java388 lightViewProjectionsMatrices[i] = shadowCam.getViewProjectionMatrix().clone(); in postQueue()
/external/jmonkeyengine/engine/src/test/jme3test/post/
DTestMultiRenderTarget.java206 Matrix4f inverseViewProj = cam.getViewProjectionMatrix().invert(); in preFrame()
/external/jmonkeyengine/engine/src/core-effects/com/jme3/water/
DWaterFilter.java142 biasMatrix.mult(sceneCam.getViewProjectionMatrix(), textureProjMatrix); in preFrame()
145 … material.setMatrix4("ViewProjectionMatrixInverse", sceneCam.getViewProjectionMatrix().invert()); in preFrame()
/external/jmonkeyengine/engine/src/core/com/jme3/renderer/
DRenderManager.java985 viewProjMatrix.set(cam.getViewProjectionMatrix()); in setViewProjection()
DCamera.java1115 public Matrix4f getViewProjectionMatrix() { in getViewProjectionMatrix() method in Camera