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Searched refs:glCtx (Results 1 – 2 of 2) sorted by relevance

/external/skia/include/gpu/
DGrContextFactory.h68 SkAutoTUnref<SkGLContext> glCtx; in get() local
72 glCtx.reset(SkNEW(SkNativeGLContext)); in get()
76 glCtx.reset(SkNEW(SkANGLEGLContext)); in get()
81 glCtx.reset(SkNEW(SkMesaGLContext)); in get()
85 glCtx.reset(SkNEW(SkNullGLContext)); in get()
88 glCtx.reset(SkNEW(SkDebugGLContext)); in get()
92 if (!glCtx.get()) { in get()
95 if (!glCtx.get()->init(kBogusSize, kBogusSize)) { in get()
98 GrBackendContext p3dctx = reinterpret_cast<GrBackendContext>(glCtx.get()->gl()); in get()
104 ctx.fGLContext = glCtx.get(); in get()
/external/skia/bench/
Dbenchmain.cpp201 bool init(SkGLContext* glCtx, int width, int height) { in init() argument
203 if (!glCtx->init(width, height)) { in init()
206 GrBackendContext ctx = reinterpret_cast<GrBackendContext>(glCtx->gl()); in init()
214 desc.fRenderTargetHandle = glCtx->getFBOID(); in init()
220 glCtx->ref(); in init()
221 fGLContext.reset(glCtx); in init()