/external/quake/quake/src/QW/client/ |
D | gl_ngraph.c | 120 glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_alpha_format, in R_NetGraph()
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D | gl_rmisc.c | 91 glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_alpha_format, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, data); in R_InitParticleTexture() 388 glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_solid_format, in R_TranslatePlayerSkin()
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D | gl_draw.c | 770 …glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_alpha_format, 64, 64, 0, GL_RGBA, GL_UNSIGNED_BYTE, trans… in Draw_TransPicTranslate() 1125 void glTexImage2DHelper( GLenum target, in glTexImage2DHelper() function 1188 …glTexImage2DHelper (GL_TEXTURE_2D, 0, samples, scaled_width, scaled_height, 0, GL_RGBA, GL_UNSIGNE… in GL_Upload32() 1196 …glTexImage2DHelper (GL_TEXTURE_2D, 0, samples, scaled_width, scaled_height, 0, GL_RGBA, GL_UNSIGNE… in GL_Upload32() 1212 …glTexImage2DHelper (GL_TEXTURE_2D, miplevel, samples, scaled_width, scaled_height, 0, GL_RGBA, GL_… in GL_Upload32()
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D | gl_warp.c | 664 …glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_solid_format, 256, 256, 0, GL_RGBA, GL_UNSIGNED_BYTE, tar… in R_LoadSkys() 1077 …glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_solid_format, 128, 128, 0, GL_RGBA, GL_UNSIGNED_BYTE, tra… in R_InitSky() 1095 …glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_alpha_format, 128, 128, 0, GL_RGBA, GL_UNSIGNED_BYTE, tra… in R_InitSky()
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D | glquake.h | 78 void glTexImage2DHelper( GLenum target,
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D | gl_rsurf.c | 1706 glTexImage2DHelper (GL_TEXTURE_2D, 0, lightmap_bytes in GL_BuildLightmaps()
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/external/quake/quake/src/WinQuake/ |
D | gl_rmisc.cpp | 91 glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_alpha_format, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, data); in R_InitParticleTexture2() 385 …glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_solid_format, scaled_width, scaled_height, 0, GL_RGBA, GL… in R_TranslatePlayerSkin()
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D | gl_draw.cpp | 1039 …glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_alpha_format, 64, 64, 0, GL_RGBA, GL_UNSIGNED_BYTE, trans… in Draw_TransPicTranslate() 1391 void glTexImage2DHelper( GLenum target, in glTexImage2DHelper() function 1553 …glTexImage2DHelper (GL_TEXTURE_2D, 0, samples, scaled_width, scaled_height, 0, GL_RGBA, GL_UNSIGNE… in GL_Upload32() 1645 …glTexImage2DHelper (GL_TEXTURE_2D, 0, samples, scaled_width, scaled_height, 0, GL_RGBA, GL_UNSIGNE… in GL_Upload32() 1651 …glTexImage2DHelper (GL_TEXTURE_2D, 0, samples, scaled_width, scaled_height, 0, GL_RGBA, GL_UNSIGNE… in GL_Upload32() 1667 …glTexImage2DHelper (GL_TEXTURE_2D, miplevel, samples, scaled_width, scaled_height, 0, GL_RGBA, GL_… in GL_Upload32()
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D | gl_warp.cpp | 713 …glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_solid_format, 256, 256, 0, GL_RGBA, GL_UNSIGNED_BYTE, tar… in R_LoadSkys() 1126 …glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_solid_format, 128, 128, 0, GL_RGBA, GL_UNSIGNED_BYTE, tra… in R_InitSky() 1144 …glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_alpha_format, 128, 128, 0, GL_RGBA, GL_UNSIGNED_BYTE, tra… in R_InitSky()
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D | quakedef.h | 375 void glTexImage2DHelper( GLenum target,
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D | gl_rsurf.cpp | 1712 glTexImage2DHelper (GL_TEXTURE_2D, 0, lightmap_bytes in GL_UploadLightmaps()
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