Searched refs:hackHeight (Results 1 – 6 of 6) sorted by relevance
/external/skia/src/animator/ |
D | SkDraw3D.cpp | 35 SK_MEMBER(hackHeight, Float), 47 Sk3D_Camera::Sk3D_Camera() : hackWidth(0), hackHeight(0), patch(NULL) { in Sk3D_Camera() 57 matrix.preTranslate(hackWidth / 2, -hackHeight / 2); in draw() 58 matrix.postTranslate(hackWidth / 2, hackHeight / 2); in draw()
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D | SkDraw3D.h | 33 SkScalar hackHeight; variable
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D | SkAnimate3DSchema.xsd | 19 <xs:attribute name="hackHeight" type="Sk:Float" />
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/external/skia/legacy/src/animator/ |
D | SkDraw3D.cpp | 35 SK_MEMBER(hackHeight, Float), 47 Sk3D_Camera::Sk3D_Camera() : hackWidth(0), hackHeight(0), patch(NULL) { in Sk3D_Camera() 57 matrix.preTranslate(hackWidth / 2, -hackHeight / 2); in draw() 58 matrix.postTranslate(hackWidth / 2, hackHeight / 2); in draw()
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D | SkDraw3D.h | 33 SkScalar hackHeight; variable
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D | SkAnimate3DSchema.xsd | 19 <xs:attribute name="hackHeight" type="Sk:Float" />
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