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Searched refs:hasBlurredShadow (Results 1 – 2 of 2) sorted by relevance

/external/webkit/Source/WebCore/platform/graphics/cg/
DGraphicsContextCG.cpp660 static bool hasBlurredShadow(const GraphicsContextState& state) in hasBlurredShadow() function
698 …bool drawOwnShadow = !isAcceleratedContext() && hasBlurredShadow(m_state) && !m_state.shadowsIgnor… in fillRect()
727 …bool drawOwnShadow = !isAcceleratedContext() && hasBlurredShadow(m_state) && !m_state.shadowsIgnor… in fillRect()
759 …bool drawOwnShadow = !isAcceleratedContext() && hasBlurredShadow(m_state) && !m_state.shadowsIgnor… in fillRoundedRect()
811 …bool drawOwnShadow = !isAcceleratedContext() && hasBlurredShadow(m_state) && !m_state.shadowsIgnor… in fillRectWithRoundedHole()
/external/webkit/Source/WebCore/
DChangeLog-2011-02-1612993 (WebCore::hasBlurredShadow): Helper that returns true if we have a shadow