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Searched refs:iUnit (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/gpu/gl/debug/
DGrDebugGL.h54 GrTextureUnitObj *getTextureUnit(int iUnit) { in getTextureUnit() argument
55 GrAlwaysAssert(0 <= iUnit && kDefaultMaxTextureUnits > iUnit); in getTextureUnit()
57 return fTextureUnits[iUnit]; in getTextureUnit()