Searched refs:imageTextureId (Results 1 – 1 of 1) sorted by relevance
196 GLuint imageTextureId = imageTexture->getImageTextureId(); in drawSimpleQuad() local197 if (!imageTextureId) in drawSimpleQuad()243 TextureQuadData repeatedQuadData(imageTextureId, GL_TEXTURE_2D, GL_LINEAR, in drawSimpleQuad()