Searched refs:in_jump (Results 1 – 2 of 2) sorted by relevance
52 kbutton_t in_strafe, in_speed, in_use, in_jump, in_attack; variable156 void IN_JumpDown (void) {KeyDown(&in_jump);} in IN_JumpDown()157 void IN_JumpUp (void) {KeyUp(&in_jump);} in IN_JumpUp()379 if (in_jump.state & 3) in CL_SendMove()381 in_jump.state &= ~2; in CL_SendMove()
51 kbutton_t in_strafe, in_speed, in_use, in_jump, in_attack; variable155 void IN_JumpDown (void) {KeyDown(&in_jump);} in IN_JumpDown()156 void IN_JumpUp (void) {KeyUp(&in_jump);} in IN_JumpUp()355 if (in_jump.state & 3) in CL_FinishMove()357 in_jump.state &= ~2; in CL_FinishMove()