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Searched refs:in_jump (Results 1 – 2 of 2) sorted by relevance

/external/quake/quake/src/WinQuake/
Dcl_input.cpp52 kbutton_t in_strafe, in_speed, in_use, in_jump, in_attack; variable
156 void IN_JumpDown (void) {KeyDown(&in_jump);} in IN_JumpDown()
157 void IN_JumpUp (void) {KeyUp(&in_jump);} in IN_JumpUp()
379 if (in_jump.state & 3) in CL_SendMove()
381 in_jump.state &= ~2; in CL_SendMove()
/external/quake/quake/src/QW/client/
Dcl_input.c51 kbutton_t in_strafe, in_speed, in_use, in_jump, in_attack; variable
155 void IN_JumpDown (void) {KeyDown(&in_jump);} in IN_JumpDown()
156 void IN_JumpUp (void) {KeyUp(&in_jump);} in IN_JumpUp()
355 if (in_jump.state & 3) in CL_FinishMove()
357 in_jump.state &= ~2; in CL_FinishMove()