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Searched refs:in_klook (Results 1 – 4 of 4) sorted by relevance

/external/quake/quake/src/WinQuake/
Dcl_input.cpp49 kbutton_t in_mlook, in_klook; variable
117 void IN_KLookDown (void) {KeyDown(&in_klook);} in IN_KLookDown()
118 void IN_KLookUp (void) {KeyUp(&in_klook);} in IN_KLookUp()
259 if (in_klook.state & 1) in CL_AdjustAngles()
315 if (! (in_klook.state & 1) ) in CL_BaseMove()
Dclient.h320 extern kbutton_t in_mlook, in_klook;
/external/quake/quake/src/QW/client/
Dcl_input.c48 kbutton_t in_mlook, in_klook; variable
116 void IN_KLookDown (void) {KeyDown(&in_klook);} in IN_KLookDown()
117 void IN_KLookUp (void) {KeyUp(&in_klook);} in IN_KLookUp()
251 if (in_klook.state & 1) in CL_AdjustAngles()
305 if (! (in_klook.state & 1) ) in CL_BaseMove()
Dclient.h380 extern kbutton_t in_mlook, in_klook;