Searched refs:inlineFlow (Results 1 – 6 of 6) sorted by relevance
122 RenderBoxModelObject* inlineFlow = toRenderBoxModelObject(node);123 IntRect boundingBox = inlineFlow->borderBoundingBox();
978 …for (RenderObject* inlineFlow = this; inlineFlow && inlineFlow->isRenderInline() && inlineFlow != … in clippedOverflowRectForRepaint() local979 inlineFlow = inlineFlow->parent()) { in clippedOverflowRectForRepaint()980 if (inlineFlow->style()->position() == RelativePosition && inlineFlow->hasLayer()) in clippedOverflowRectForRepaint()981 toRenderInline(inlineFlow)->layer()->relativePositionOffset(left, top); in clippedOverflowRectForRepaint()
311 RenderInline* inlineFlow = toRenderInline(renderer()); in determineSpacingForFlowBoxes() local321 && ((lastLine || isLastObjectOnLine) && !inlineFlow->continuation())) in determineSpacingForFlowBoxes()325 && ((lastLine || isLastObjectOnLine) && !inlineFlow->continuation())) in determineSpacingForFlowBoxes()964 RenderInline* inlineFlow = toRenderInline(renderer()); in paint() local967 …bool containingBlockPaintsContinuationOutline = inlineFlow->continuation() || inlineFlow->isInline… in paint()990 } else if (!inlineFlow->isInlineElementContinuation()) in paint()991 paintInfo.outlineObjects->add(inlineFlow); in paint()
260 const RenderInline& inlineFlow = *toRenderInline(&o); in writeRenderObject() local261 … r = IntRect(0, 0, inlineFlow.linesBoundingBox().width(), inlineFlow.linesBoundingBox().height()); in writeRenderObject()
226 RenderInline* inlineFlow = (obj != this) ? toRenderInline(obj) : 0; in createLineBoxes() local229 parentBox = inlineFlow ? inlineFlow->lastLineBox() : toRenderBlock(obj)->lastLineBox(); in createLineBoxes()237 …bool allowedToConstructNewBox = !hasDefaultLineBoxContain || !inlineFlow || inlineFlow->alwaysCrea… in createLineBoxes()
680 RenderInline* inlineFlow = toRenderInline(renderer()); in updateLayerPosition() local681 IntRect lineBox = inlineFlow->linesBoundingBox(); in updateLayerPosition()