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Searched refs:invCount (Results 1 – 4 of 4) sorted by relevance

/external/webkit/Source/WebCore/platform/graphics/
DContextShadow.cpp146 int invCount = ((1 << BlurSumShift) + pixelCount - 1) / pixelCount; in blurLayerImage() local
164 *ptr = (sum * invCount) >> BlurSumShift; in blurLayerImage()
169 *ptr = (sum * invCount) >> BlurSumShift; in blurLayerImage()
173 *ptr = (sum * invCount) >> BlurSumShift; in blurLayerImage()
DShadowBlur.cpp263 int invCount = ((1 << blurSumShift) + pixelCount - 1) / pixelCount; in blurLayerImage() local
284 *ptr = (sum * invCount) >> blurSumShift; in blurLayerImage()
290 *ptr = (sum * invCount) >> blurSumShift; in blurLayerImage()
295 *ptr = (sum * invCount) >> blurSumShift; in blurLayerImage()
/external/aac/libFDK/include/
Dfixpoint_math.h445 extern const FIXP_DBL invCount[50];
461 return invCount[intValue]; in GetInvInt()
/external/aac/libFDK/src/
DFDK_tools_rom.cpp1885 const FIXP_DBL invCount[50]= /* This could be 16-bit wide */ variable