Searched refs:isRelPositioned (Results 1 – 12 of 12) sorted by relevance
56 if (container->isRelPositioned() && container->isRenderInline()) in LayoutState()63 if (renderer->isRelPositioned() && renderer->hasLayer()) in LayoutState()
66 …virtual bool requiresLayer() const { return isRoot() || isPositioned() || isRelPositioned() || isT… in requiresLayer()68 …virtual bool requiresLayer() const { return isRoot() || isPositioned() || isRelPositioned() || isT… in requiresLayer()
122 virtual bool requiresLayer() const { return isRelPositioned() || isTransparent() || hasMask(); } in requiresLayer()
1285 if (isRelPositioned()) in offsetFromContainer()1305 if (style()->position() == AbsolutePosition && o->isRelPositioned() && o->isRenderInline()) in offsetFromContainer()1459 if (position == AbsolutePosition && o->isRelPositioned() && o->isRenderInline()) in computeRectForRepaint()2156 ASSERT(containingBlock->isRenderInline() && containingBlock->isRelPositioned()); in containingBlockLogicalWidthForPositioned()2196 ASSERT(containingBlock->isRenderInline() && containingBlock->isRelPositioned()); in containingBlockLogicalHeightForPositioned()3439 if (isRelPositioned() || hasTransform) { in layoutOverflowRectForPropagation()3448 if (isRelPositioned()) in layoutOverflowRectForPropagation()
705 if (isRelPositioned()) in renderName()1108 if (isRelPositioned()) in offsetFromContainer()1299 ASSERT(isRelPositioned()); in relativePositionedInlineOffset()1300 if (!isRelPositioned()) in relativePositionedInlineOffset()
440 if (isRelPositioned()) in offsetLeft()449 …if (offsetPar->isBox() && offsetPar->isBody() && !offsetPar->isRelPositioned() && !offsetPar->isPo… in offsetLeft()474 if (isRelPositioned()) in offsetTop()483 …if (offsetPar->isBox() && offsetPar->isBody() && !offsetPar->isRelPositioned() && !offsetPar->isPo… in offsetTop()
721 …if (renderer()->isPositioned() && positionedParent->renderer()->isRelPositioned() && positionedPar… in updateLayerPosition()739 if (renderer()->isRelPositioned()) { in updateLayerPosition()812 return o->isRenderView() || o->isPositioned() || o->isRelPositioned() || layer->hasTransform(); in isPositionedContainer()3456 if (renderer()->isPositioned() || renderer()->isRelPositioned()) in scrollTo()4057 && !renderer()->isRelPositioned() in scrollTo()
405 bool isRelPositioned() const { return m_relPositioned; } // relative positioning in isRelPositioned() function
1026 if (isRelPositioned()) in renderName()
2525 bool skipTables = isPositioned() || isRelPositioned(); in offsetParent()2528 …while (curr && (!curr->node() || (!curr->isPositioned() && !curr->isRelPositioned() && !curr->isBo… in offsetParent()
2752 if (isBody() || isRoot() || hasOverflowClip() || isRelPositioned() || in isSelectionRoot()2973 if (curr->isRelPositioned() && curr->hasLayer()) { in blockSelectionGaps()6360 if (isRelPositioned()) in renderName()
45562 (WebCore::RenderObject::isRelPositioned):