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Searched refs:item_gettime (Results 1 – 6 of 6) sorted by relevance

/external/quake/quake/src/WinQuake/
Dsbar.cpp570 time = cl.item_gettime[i]; in Sbar_DrawInventory()
598 time = cl.item_gettime[hipweapons[i]]; in Sbar_DrawInventory()
678 time = cl.item_gettime[17+i]; in Sbar_DrawInventory()
701 time = cl.item_gettime[24+i]; in Sbar_DrawInventory()
722 time = cl.item_gettime[29+i]; in Sbar_DrawInventory()
745 time = cl.item_gettime[28+i]; in Sbar_DrawInventory()
Dclient.h160 float item_gettime[32]; // cl.time of aquiring item, for blinking member
Dcl_parse.cpp549 cl.item_gettime[j] = cl.time; in CL_ParseClientdata()
/external/quake/quake/src/QW/client/
Dsbar.c519 time = cl.item_gettime[i]; in Sbar_DrawInventory()
574 time = cl.item_gettime[17+i]; in Sbar_DrawInventory()
589 time = cl.item_gettime[28+i]; in Sbar_DrawInventory()
Dclient.h233 float item_gettime[32]; // cl.time of aquiring item, for blinking member
Dcl_parse.c1044 cl.item_gettime[j] = cl.time; in CL_SetStat()