Home
last modified time | relevance | path

Searched refs:kVertex_ShaderType (Results 1 – 8 of 8) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLShaderBuilder.cpp175 SkDEBUGCODE(static const uint32_t kVisibilityMask = kVertex_ShaderType | kFragment_ShaderType); in addUniformArray()
200 if ((kVertex_ShaderType | kFragment_ShaderType) == visibility) { in addUniformArray()
371 case kVertex_ShaderType: in getShader()
373 this->appendUniformDecls(kVertex_ShaderType, shaderStr); in getShader()
DGrGLShaderBuilder.h76 kVertex_ShaderType = 0x1, enumerator
DGrGLEffectMatrix.cpp75 fUni = builder->addUniform(GrGLShaderBuilder::kVertex_ShaderType, in emitCode()
DGrGLProgram.cpp468 builder.getShader(GrGLShaderBuilder::kVertex_ShaderType, &shader); in compileShaders()
567 fUniformHandles.fViewMatrixUni = builder.addUniform(GrGLShaderBuilder::kVertex_ShaderType, in genProgram()
DGrGLUniformManager.cpp262 if (GrGLShaderBuilder::kVertex_ShaderType & uniforms[i].fVisibility) { in getUniformLocations()
/external/skia/src/effects/
DSkMagnifierImageFilter.cpp138 GrGLShaderBuilder::kVertex_ShaderType, in emitCode()
142 GrGLShaderBuilder::kVertex_ShaderType, in emitCode()
146 GrGLShaderBuilder::kVertex_ShaderType, in emitCode()
/external/skia/src/effects/gradients/
DSkTwoPointRadialGradient.cpp550 fVSParamUni = builder->addUniformArray(GrGLShaderBuilder::kVertex_ShaderType, in emitCode()
DSkTwoPointConicalGradient.cpp490 fVSParamUni = builder->addUniformArray(GrGLShaderBuilder::kVertex_ShaderType, in emitCode()