Searched refs:layoutChars (Results 1 – 6 of 6) sorted by relevance
/external/icu4c/test/letest/ |
D | letest.cpp | 147 glyphCount = engine->layoutChars(NULL, 0, 0, 0, FALSE, 0.0, 0.0, status); in ParamTest() 160 glyphCount = engine->layoutChars(chars, -1, 6, 20, TRUE, 0.0, 0.0, status); in ParamTest() 167 glyphCount = engine->layoutChars(chars, 8, -1, 20, TRUE, 0.0, 0.0, status); in ParamTest() 174 glyphCount = engine->layoutChars(chars, 8, 6, -1, TRUE, 0.0, 0.0, status); in ParamTest() 181 glyphCount = engine->layoutChars(chars, 8, 6, 10, TRUE, 0.0, 0.0, status); in ParamTest() 190 glyphCount = engine->layoutChars(chars, 8, 6, 20, TRUE, 0.0, 0.0, status); in ParamTest() 259 glyphCount = engine->layoutChars(chars, 8, 6, 20, TRUE, 0.0, 0.0, status); in AccessTest() 697 …actual.glyphCount = engine->layoutChars(text.getBuffer(), 0, charCount, charCount, getRTL(text), 0… in DataDrivenTest()
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D | gendata.cpp | 257 …glyphCount = engine->layoutChars(text.getBuffer(), 0, charCount, charCount, getRTL(text), 0, 0, le… in main()
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/external/icu4c/layout/ |
D | loengine.cpp | 56 return le->layoutChars(chars, offset, count, max, rightToLeft, x, y, *success); in le_layoutChars()
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D | LayoutEngine.h | 362 …virtual le_int32 layoutChars(const LEUnicode chars[], le_int32 offset, le_int32 count, le_int32 ma…
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D | LayoutEngine.cpp | 481 le_int32 LayoutEngine::layoutChars(const LEUnicode chars[], le_int32 offset, le_int32 count, le_int… in layoutChars() function in LayoutEngine
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/external/icu4c/layoutex/ |
D | ParagraphLayout.cpp | 415 …fStyleRunInfo[run].glyphCount = fStyleRunInfo[run].engine->layoutChars(fChars, runStart, fStyleRun… in ParagraphLayout()
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