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Searched refs:levelname (Results 1 – 7 of 7) sorted by relevance

/external/quake/quake/src/WinQuake/
Dclient.h213 char levelname[40]; // for display on solo scoreboard member
Dcl_parse.cpp240 strncpy (cl.levelname, str, sizeof(cl.levelname)-1); in CL_ParseServerInfo()
Dsbar.cpp478 l = strlen (cl.levelname); in Sbar_SoloScoreboard()
479 Sbar_DrawString (232 - l*4, 12, cl.levelname); in Sbar_SoloScoreboard()
Dhost_cmd.cpp456 memcpy (text, cl.levelname, strlen(cl.levelname)); in Host_SavegameComment()
/external/quake/quake/src/QW/client/
Dclient.h276 char levelname[40]; // for display on solo scoreboard member
Dcl_parse.c583 strncpy (cl.levelname, str, sizeof(cl.levelname)-1); in CL_ParseServerData()
Dcl_demo.c442 MSG_WriteString (&buf, cl.levelname); in CL_Record_f()