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/external/jmonkeyengine/engine/src/core/com/jme3/material/
DMaterial.java659 int lightIndex = 0; in updateLightListUniforms() local
663 lightColor.setVector4InArray(0f, 0f, 0f, 0f, lightIndex); in updateLightListUniforms()
664 lightPos.setVector4InArray(0f, 0f, 0f, 0f, lightIndex); in updateLightListUniforms()
678 … lightPos.setVector4InArray(dir.getX(), dir.getY(), dir.getZ(), -1, lightIndex); in updateLightListUniforms() local
684 … lightPos.setVector4InArray(pos.getX(), pos.getY(), pos.getZ(), invRadius, lightIndex); in updateLightListUniforms() local
693 … lightPos.setVector4InArray(pos2.getX(), pos2.getY(), pos2.getZ(), invRange, lightIndex); in updateLightListUniforms() local
694 … lightDir.setVector4InArray(dir2.getX(), dir2.getY(), dir2.getZ(), spotAngleCos, lightIndex); in updateLightListUniforms() local
704 lightIndex++; in updateLightListUniforms()
707 while (lightIndex < numLights) { in updateLightListUniforms()
708 lightColor.setVector4InArray(0f, 0f, 0f, 0f, lightIndex); in updateLightListUniforms()
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